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8 Publikationen


2019 | Artikel | FH-PUB-ID: 2621
Lienert, Antje, et al. “Perceived Cultural Enablers and Inhibitors of the Organizational Transformation towards PSS.” Procedia CIRP, vol. 83, Elsevier BV, 2019, pp. 311–17, doi:10.1016/j.procir.2019.03.100.
HSBI-PUB | DOI
 

2018 | Artikel | FH-PUB-ID: 2622
Süße, Thomas, et al. “Digital Competence of Stakeholders in Product-Service Systems (PSS): Conceptualization and Empirical Exploration.” Procedia CIRP, vol. 73, Elsevier BV, 2018, pp. 197–202, doi:10.1016/j.procir.2018.03.297.
HSBI-PUB | DOI
 

2018 | Artikel | FH-PUB-ID: 2623
Lenkenhoff, Kay, et al. “Key Challenges of Digital Business Ecosystem Development and How to Cope with Them.” Procedia CIRP, vol. 73, Elsevier BV, 2018, pp. 167–72, doi:10.1016/j.procir.2018.04.082.
HSBI-PUB | DOI
 

2017 | Artikel | FH-PUB-ID: 2624
Cibat, Janis, et al. “An Ecosystem Approach as a Design Principle for a PSS-Specific Business Simulation.” Procedia CIRP, vol. 64, Elsevier BV, 2017, pp. 223–28, doi:10.1016/j.procir.2017.03.035.
HSBI-PUB | DOI
 

2017 | Artikel | FH-PUB-ID: 2625
Kuhlenkötter, Bernd, et al. “New Perspectives for Generating Smart PSS Solutions – Life Cycle, Methodologies and Transformation.” Procedia CIRP, vol. 64, Elsevier BV, 2017, pp. 217–22, doi:10.1016/j.procir.2017.03.036.
HSBI-PUB | DOI
 

2016 | Artikel | FH-PUB-ID: 2628
Süße, Thomas. “Organizing the Integration Demands Across PSS Life Cycles: Towards a Specific Form of Improvisation for Creating Customer-Specific Solutions.” Procedia CIRP, vol. 47, Elsevier BV, 2016, pp. 270–75, doi:10.1016/j.procir.2016.03.222.
HSBI-PUB | DOI
 

2015 | Artikel | FH-PUB-ID: 2629
Süße, Thomas. “Improvisation as a Prerequisite for the Dynamic Interplay of Production and Service in PSS: Insights of an Organizational Design Principle and a Game-Based Learning Approach.” Procedia CIRP, vol. 30, Elsevier BV, 2015, pp. 366–71, doi:10.1016/j.procir.2015.02.186.
HSBI-PUB | DOI
 

2014 | Artikel | FH-PUB-ID: 2630
Süße, Thomas, and Uta Wilkens. “Preparing Individuals for the Demands of PSS Work Environments through a Game-Based Community Approach – Design and Evaluation of a Learning Scenario.” Procedia CIRP, vol. 16, Elsevier BV, 2014, pp. 271–76, doi:10.1016/j.procir.2014.02.014.
HSBI-PUB | DOI
 

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