PUBLIKATIONSSERVER

10 Publikationen

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[10]
2025 | Artikel | FH-PUB-ID: 5871 | OA
N. O. Beese et al., “Feel me, hear me: vibrotactile and auditory feedback cues in an invisible object search in virtual reality,” Behaviour & Information Technology, vol. 44, no. 6, pp. 1124–1135, 2025.
HSBI-PUB | DOI | Download (ext.)
 
[9]
2024 | Konferenzbeitrag | FH-PUB-ID: 5868 | OA
N. O. Beese et al., “How Vibrotactile and Auditory Feedback Can Affect Performance in Search for Invisible Objects in Virtual Reality,” in Proceedings of the European Conference on Cognitive Ergonomics 2024, Paris France, 2024, pp. 1–6.
HSBI-PUB | DOI | Download (ext.)
 
[8]
2022 | Konferenzbeitrag | FH-PUB-ID: 3044
B. C. George, M. Schwettmann, A. Kreienkamp, and K. Müller, “Prosocial activities in video games player type based study concerning the genres assively Multiplayer Online, Shooter and Role-Playing Games,” in 33rd European Conference on Cognitive Ergonomics, Kaiserslautern Germany, 2022, pp. 1–10.
HSBI-PUB | DOI
 
[7]
2022 | Konferenzbeitrag | FH-PUB-ID: 3012
A. Jaksties, A. Ebert, and K. Müller, “Magical Tower VR - Examining Orientation in Non-Euclidean Spaces,” in 33rd European Conference on Cognitive Ergonomics, Kaiserslautern Germany, 2022, pp. 1–6.
HSBI-PUB | DOI
 
[6]
2021 | Konferenzbeitrag | FH-PUB-ID: 3045
J. Müller et al., “The Art of Orientation - How not to be Lost in 3D,” in Mensch und Computer 2021, Ingolstadt Germany, 2021, pp. 426–431.
HSBI-PUB | DOI
 
[5]
2020 | Konferenzbeitrag | FH-PUB-ID: 3208
N. Kirchhof, K. Müller, and C. Fünfzig, “Virtual blox: when interlockable blocks meet the infinite possibilities of virtual reality,” in Proceedings of the Conference on Mensch und Computer, Magdeburg Germany, 2020.
HSBI-PUB | DOI
 
[4]
2020 | Konferenzbeitrag | FH-PUB-ID: 3046
I. Schormann, K. Müller, and A. Ebert, “Mofebo,” in Proceedings of the Conference on Mensch und Computer, Magdeburg Germany, 2020, pp. 495–499.
HSBI-PUB | DOI
 
[3]
2020 | Konferenzbeitrag | FH-PUB-ID: 3047
A. Jaksties, J.-H. Sünderkamp, J. H. Plümer, and K. Müller, “Lost in 3D,” in Proceedings of the Conference on Mensch und Computer, Magdeburg Germany, 2020, pp. 133–136.
HSBI-PUB | DOI
 
[2]
2018 | Konferenzbeitrag | FH-PUB-ID: 3048 | OA
M. M. J. Laak, K. Müller, and A. Ebert, “Die drucksensitive Liege: Eine intuitive Eingabemethode für VR Applikationen,” in Mensch und Computer 2018, Dresden, 2018.
HSBI-PUB | DOI | Download (ext.)
 
[1]
2016 | Artikel | FH-PUB-ID: 3946
J. Lademann et al., “Primärqualifizierende Pflegestudiengänge in Deutschland – eine Übersicht über Studienstrukturen, -ziele und -inhalte,” Pflege & Gesellschaft, vol. 21, no. 4, pp. 330–345, 2016.
HSBI-PUB
 

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10 Publikationen

Alle markieren

[10]
2025 | Artikel | FH-PUB-ID: 5871 | OA
N. O. Beese et al., “Feel me, hear me: vibrotactile and auditory feedback cues in an invisible object search in virtual reality,” Behaviour & Information Technology, vol. 44, no. 6, pp. 1124–1135, 2025.
HSBI-PUB | DOI | Download (ext.)
 
[9]
2024 | Konferenzbeitrag | FH-PUB-ID: 5868 | OA
N. O. Beese et al., “How Vibrotactile and Auditory Feedback Can Affect Performance in Search for Invisible Objects in Virtual Reality,” in Proceedings of the European Conference on Cognitive Ergonomics 2024, Paris France, 2024, pp. 1–6.
HSBI-PUB | DOI | Download (ext.)
 
[8]
2022 | Konferenzbeitrag | FH-PUB-ID: 3044
B. C. George, M. Schwettmann, A. Kreienkamp, and K. Müller, “Prosocial activities in video games player type based study concerning the genres assively Multiplayer Online, Shooter and Role-Playing Games,” in 33rd European Conference on Cognitive Ergonomics, Kaiserslautern Germany, 2022, pp. 1–10.
HSBI-PUB | DOI
 
[7]
2022 | Konferenzbeitrag | FH-PUB-ID: 3012
A. Jaksties, A. Ebert, and K. Müller, “Magical Tower VR - Examining Orientation in Non-Euclidean Spaces,” in 33rd European Conference on Cognitive Ergonomics, Kaiserslautern Germany, 2022, pp. 1–6.
HSBI-PUB | DOI
 
[6]
2021 | Konferenzbeitrag | FH-PUB-ID: 3045
J. Müller et al., “The Art of Orientation - How not to be Lost in 3D,” in Mensch und Computer 2021, Ingolstadt Germany, 2021, pp. 426–431.
HSBI-PUB | DOI
 
[5]
2020 | Konferenzbeitrag | FH-PUB-ID: 3208
N. Kirchhof, K. Müller, and C. Fünfzig, “Virtual blox: when interlockable blocks meet the infinite possibilities of virtual reality,” in Proceedings of the Conference on Mensch und Computer, Magdeburg Germany, 2020.
HSBI-PUB | DOI
 
[4]
2020 | Konferenzbeitrag | FH-PUB-ID: 3046
I. Schormann, K. Müller, and A. Ebert, “Mofebo,” in Proceedings of the Conference on Mensch und Computer, Magdeburg Germany, 2020, pp. 495–499.
HSBI-PUB | DOI
 
[3]
2020 | Konferenzbeitrag | FH-PUB-ID: 3047
A. Jaksties, J.-H. Sünderkamp, J. H. Plümer, and K. Müller, “Lost in 3D,” in Proceedings of the Conference on Mensch und Computer, Magdeburg Germany, 2020, pp. 133–136.
HSBI-PUB | DOI
 
[2]
2018 | Konferenzbeitrag | FH-PUB-ID: 3048 | OA
M. M. J. Laak, K. Müller, and A. Ebert, “Die drucksensitive Liege: Eine intuitive Eingabemethode für VR Applikationen,” in Mensch und Computer 2018, Dresden, 2018.
HSBI-PUB | DOI | Download (ext.)
 
[1]
2016 | Artikel | FH-PUB-ID: 3946
J. Lademann et al., “Primärqualifizierende Pflegestudiengänge in Deutschland – eine Übersicht über Studienstrukturen, -ziele und -inhalte,” Pflege & Gesellschaft, vol. 21, no. 4, pp. 330–345, 2016.
HSBI-PUB
 

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Zitationsstil: IEEE

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